Queuing for use in a walk where the spoken narrative is important

I am curious if anyone here have used queuing? I am finishing a walk that we started a while ago, and the app has more features now then when we started making it. This walk is a walk in a street where the audience will walk along the pavement on both sides of a street. It is important for us to make sure that the narrative is being kept, and people of course have different walking speeds. So, we use logic for now, but maybe for this walk, queuing would actually be better?

I made a test walk and tried queuing, and it seems to work well! Is there any problem to both use logic (echo x do not play until echo y has triggered) and queuing? Super if anyone have experience to share on this!

That’s great news. They shouldn’t conflict – logic should get applied before queuing, so it won’t get added to a queue until the logic is satisfied.

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Super! Then we will test this!

It works very well with both logic and queuing! Now the walk works also for “speed walkers” :slight_smile:

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